You are currently browsing the monthly archive for January 2009.

Whatever the reasons, there are certainly remakes and sequels that took forever to arrive but ultimately made us wonder, “why did they even bother?!” Here are our top 10 worst offenders:

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When I was a kid growing up I really fell in love with Mario Bros. There was just something about bouncing around, collecting coins and searching for this mysterious Princess. I spent hours trying to advance from level to level just to find that the Princess was in another castle.

Games like Mario Bros. really set the tone for my gaming experiences. The next game I fell in love with was Zelda. Wow, what a game! I couldn’t get over how awesome it was to look for another Princess in another castle. This was better then any other game I could have played.

After a while I started to realize that games like Duck Hunt and Excitebike were fun they didn’t have any depth to them. I wanted more stories, more missions and more Princesses to rescue. I remember my parents constantly asking me why I spent so many hours playing these games. They just didn’t understand how amazing it was to be a hero on a mission. Eventually I realized the best way to explain it was that video games were like a virtual book. You play the part of the main character and develop the story as you see fit (for the most part).

Eventually I discovered Squaresoft (now Square Enix) and realized that this company had it. I fell in love with their games. The first game I played of theirs was Chrono Trigger. I saved all my birthday and Christmas money just to get a Super Nintendo and that game.

It was the first 16-bit RPG ever. It had multiple endings, loads of characters, and a storyline that was unbeatable. To this day I still play Chrono Trigger. I’ve started a new game at least 50 times now. After Chrono Trigger I wanted more Squaresoft. I found it in the Final Fantasy series.

I played through Final Fantasy 3 first and thought it was even better then Chrono Trigger. Through out the years I’ve played every one of them and love how they add some of the same characters through out them all (Cid). I have a long list of RPG’s under my belt and I’m proud to have played every single one of them.

One of my friends growing up had Secret of Mana. This was the first two-person RPG I had ever played. We’d spend hours at each others houses trying to beat it together. Sometimes he’d play without me and I’d be so mad. He would have to catch me up on the story so I didn’t miss a minute of it. Eventually when I was an adult I played it through myself and found that I really hadn’t missed anything when I was a kid.

This is why I love video games, not just RPG’s. RPG’s is just where it all started for me. Now I play sports, action, adventure, shooter, and strategy games. If not for RPG’s I wouldn’t have been as interested in video games as I was.

So I leave you with these questions, why did you start playing video games and what game started it all for you?

I was really hoping for the scout update today but instead the patch was many different small fixes. Valve does state that there will be another small fix in a few days and in about a week the scout update will be out. If you want to read the whole thing you can find it at Team Fortress 2 Blog. As for the update today, here is a list of the things they changed and fixed.

Updates to Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Team Fortress 2

  • Added percentage to UberCharge HUD panel for the Medic
  • Added upgrade progress and levels to Engineer HUD panel for all buildings
  • Added mp_tournament_allow_non_admin_restart server ConVar to allow server admin to toggle whether non-admin players can issue the mp_tournament_restart ConCommand on the server. Default is 1 (current behavior)
  • Added flag to the gamerules entity so map authors can override the HUD type being used. Allows map authors to force CTF or CP HUD to be used if they mix CTF/CP entities in the map
  • Added check in CTF HUD to make sure it doesn’t point at disabled capture zones when the player is carrying the flag. Allows map authors to have more than one capture zone for each team in the map
  • Changed AutoTeam to give new players to the attackers on attack/defend maps if the teams are even
  • Fixed Pyro model not animating in the class menu
  • Fixed players getting stuck in the “prepare to respawn…” countdown loop
  • Fixed Natascha not getting the proper 75% of damage and slightly increased the strength of Natascha’s slowdown
  • Fixed teleporter entrance/exit effects being drawn when they don’t have a matching teleporter entrance/exit
  • Fixed announcer saying “the cart is nearing the checkpoint” after the round has already been won
  • Fixed cloaked spies having a particle-beam effect while standing next to a dispenser that’s healing them
  • Fixed server crash when trying to load a map that contains control points with duplicate index values
  • Fixed several materials warnings in the console
  • Fixed “Cart.Explode” sound script entry using an unknown sound channel
  • Marked the cl_bobcycle and cl_bobup ConVars as cheats

Team Fortress 2 and Day of Defeat: Source

  • Fixed clients using reloadresponsesystems, sv_soundemitter_flush, sv_soundemitter_filecheck, sv_findsoundname, and sv_soundscape_printdebuginfo to lag/crash servers

Source Engine

  • Fixed client “timeout on mapchange” problem
  • Fixed setinfo exploit
  • Marked the r_aspectratio ConVar as a cheat

Server Browser

  • Renamed “Quick List” to “Map List”
  • Removed minimum ping filter from Map List

Valve stated that after December and early in the year the scout update would be released. It’s about a week before February and still no word and no update. I’m hoping it doesn’t take much longer I want to see what they’ve come up with. Maybe they thought updating the engineer and spy stuff would give us some relief.

we recognize there
’s a whole lot of Batman love being spread about. To quench your thirst for the masked vigilante, we’re bringing you a look back at every Bat game ever made.

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After hours of playing Mount and Blade, I’ve found a few things that might be helpful to new players.

First, Heroes make a lot of difference in battles. They also make a huge difference off the field. Take your trainer skill as high as you can, as soon as you can on all of your Heroes. This will allow you to level your regular units faster without having to fight.

Also, be prepared for a very long road ahead of you. Unless you turn on cheats (which you can do via the configuration menu when you load the game and go to the game tab and check it). For a list of commands you can go here.

Also make sure to do lots of quests for village elders, lords and ladies. In the beginning you will level fairly quickly but it will drop off the higher in level you get. Once you’re in your mid-20’s you’re looking at over a million experience points to level.

As you level, your Heroes will level alongside you and take less experience to level the higher you are. They will attempt to stay as close to your level as possible.

Make sure to go to the towns (look like large cities on the map with the biggest names when you zoom out) and look for tournaments. I don’t suggest betting on yourself, at least not at first.

The more money you bet on yourself in the tournament, the harder of a match you’ll have. If you don’t bet but once or twice you’ll have an easier time. This is a great way to get renown. Be careful though because your Heroes will compete in the tournament alongside you.

Last but not least, get yourself some land. I can’t stress this enough. Get a castle, village, or town. Once you have one, you can stay for free and pay your troops less money while in your own structure. You also make quite a bit of extra money from it.

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Mount and Blade is available on Steam for 75% off this weekend. The deal runs from the 23-25 of January and is amazing for only $7.50. This is by far the best 8 dollars you’ve ever spent on a game. You can easily consume 20+ hours before you start to realize just how much you can do with the game.

You can download the demo here and buy the game for 75% off here.

Take the riding system from Zelda 64, for example.  Combine the choices and map system of Ogre Battle and the massive army aspect of Total War and you have Mount and Blade.

When you start out, you make a series of choices that will determine your starting base stats. After that you start out in one of five different factions. This (as far as we can tell) is random and doesn’t seem to make much of a difference.

You’ll start out with the training camp (we highly recommend it) and once that’s completed, you’re on your own. Go around to castles and villages performing tasks for different Lords, Ladies and Village Elders.

If you prefer, you don’t have to join a faction.  You can simply be a mercenary for hire. Visit taverns and recruit as you go. Hunt down looters and raiders to build up your army’s experience.

This game has so many different features that we just love. The graphics aren’t the best but they run great on lower video cards. There is no blood (only if you check no blood in the configuration -> game tab) and the violence aspect is actually quite minimal. There is some vulgar language and sexual suggestions. It is rated “T for Teen” and is quite appropriate for the young adult audience.

For those looking for more information on the game you can find the unofficial manual here. You will find great resources and information on this site. We hope you enjoy the game as much as we have.

Family Rating: 3.5/5

Overall: 5/5

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We ran a poll for a week about what your thoughts were about having ads in video games over paying a monthly subscription. You can find the original post here.

There was a total of 51 votes on the poll. Of those 51 people 41 voted Yes and 10 voted No. It seems that most people would prefer to have ads in their games instead of having to pay more money to play it each month.

If they do implement this into our video games you can be sure that we’ll keep you updated and informed on everything that takes place.

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The F.E.A.R. 2 demo is available for download now and you can find it here. You can also find the pre-order of the game here. F.E.A.R. is one of my all time favorite first person shooters. I listed it in my post The Best FPS’s of All Time.

I’m extremely excited to see the next chapter of this game. It’s one of those games that scare the crap out of you if you’re not careful. The slow motion abilities makes this game a must play. If you haven’t played the original F.E.A.R. you can find it for about $20 on Gamestop.

Sadly, the original F.E.A.R. is not available for purchase on Steam but F.E.A.R. 2 will be available. Maybe they will add the original later but we’ll see. Either way you can buy the first one and still add it to Steam. If you want to know how simply read our post Adding Games to Steam.

WARNING: THIS GAME IS RATED M

For those that don’t like paying a monthly fee (do any of us?) you can find a great list of free or limited access MMORPG’s at http://www.onrpg.com/

I highly encourage you all to try out as many as possible. Even if you don’t end up playing them in the long run, you will get the experience of another game. Take some time to enjoy yourself because that’s what games are for!